Our games

Worlds we have built, and the ones still growing.

We ship slowly and support for a long time. One title is live today, three are in various stages of the workshop, and every one of them is built for the device you already own.

Sunny Hollow key art: a tent and campfire in a warm valley at golden hour.
Out now iPad Offline play iCloud save

SUNNY HOLLOW: CAMP HOME

Clear the brambles, pitch your tent, and turn one quiet valley into a home that remembers you.

About the game

You have inherited a small, overgrown patch of the Hollow. There is no quest log waiting for you and no clock counting down — just a tent, a fire, and a valley that slowly opens up as you care for it.

Spend the morning watering beans, the afternoon trading with a fox who only accepts blackberries, and the evening rearranging lanterns until the light is exactly right. Days pass, seasons turn, and the camp becomes a home.

Free to try. The first two in-game weeks are free. A single one-time unlock opens the full valley — no subscription, no ads, no energy timers.

At a glance

  • GenreCozy camping & homesteading sim
  • PlatformiPad
  • RequiresiPadOS 16.0+
  • PlayersSingle player
  • PriceFree to try · one-time unlock
  • In-app purchasesFull-game unlock only
  • OfflineFully playable offline
  • Cloud saveiCloud
  • AchievementsGame Center
  • InputTouch · Apple Pencil · Game controllers
  • AccessibilityText size, colour-blind palettes, reduced motion
  • LanguagesEnglish, Chinese (Simplified & Traditional)
What you do

A valley full of small, good things

Six systems that interlock — none of them urgent, all of them worth coming back to.

Build & decorate

A free-form grid for tents, cabins, paths, fences and lights. Snap to a tidy grid or place by hand with Apple Pencil for a looser, hand-made look.

Garden through four seasons

Twenty-eight crops, each with a preferred season and soil. Weather matters, but nothing ever dies while you are away.

Befriend the Hollow

Eighteen animal residents with names, schedules and favourite gifts. Earn trust slowly and they start visiting your camp.

Weather & light

A living day-night cycle with real weather: misty mornings, sudden showers, and long amber evenings worth sitting through.

Craft & cook

Turn what you grow into jams, stews and lanterns. Recipes are discovered, not listed — experiment and the book fills itself in.

No timers, ever

Nothing expires, nothing rots, nothing waits behind a countdown. Play for five minutes or five hours and lose nothing.

Screens

A look inside the Hollow

Building and decorating a campsite with tents, a cabin and string lights.
Build & decorate
Rows of vegetable plots and a greenhouse at golden hour.
The kitchen garden
Sharing a forest picnic with a fox, a rabbit and a bird.
Making friends
A glowing tent at night with fireflies, string lights and a campfire.
Night in the Hollow

Screenshots shown are illustrative concept art. Final in-game visuals may differ.

In the workshop

What we are making next

Three projects at different stages. We announce release windows only when we are confident we can hit them.

In development
AdventureiPad · iPhone

Lantern Bay

A harbour town that floods and refills with the tide. Explore by boat at dusk, restore the lighthouse, and learn why the lanterns went out.

Target: 2027
Prototype
PuzzleiPad

Paperfold

A quiet puzzle game about folding paper into animals and setting them loose across the room. One mechanic, one hundred and twenty levels.

Prototype stage
Concept
SimiPad · Mac

Glasshouse

A plant-collecting sim set entirely indoors. Breed, prune and photograph a collection that grows across a single very large room.

Concept stage

Want to playtest? We run small, closed playtests for every project. Join the playtest list and we will email when a build is ready.

Stay close to the Hollow

Release dates, devlogs and patch notes — sent when there is something worth sending.